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Mixed Reality Content - Virtually a Done Deal?

Revensbourne University London, 6 Penrose Way, Greenwich Peninsula, SE10 0EW
Thu 23 Jul

11:00 - 16:00

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This free event features broadcasting experts and Ravensbourne University discussing the current use of mixed reality and immersive display technologies in content creation for TV, film and other media, and suggesting opportunities for new applications using the latest software and devices.

This free event features broadcasting experts and leading researchers from Ravensbourne University discussing the current use of mixed reality and immersive display technologies in content creation for TV, film and other media, and suggesting opportunities for new applications using the latest software and devices.

Following updates from mixed reality device and software development experts in the creative sector, delegates will be invited to take part in hands-on demonstrations of some of the commercially-available headsets and open-source software packages. Delegates will then be invited to participate in workshop sessions to swap ideas and improve their understanding of technicalities and future developments in the use of MR for content creation.

New technologies and innovative applications are expanding the ways that we create and deliver audio/visual content to the consumer. The classical ‘production chain’ techniques, involving studio-centric recording and processing with delivery via physical playout centres, are being replaced by new generation virtual studio/production sets and software code development platforms. Now, scanned volumetric image files, computer-generated scenes and virtual objects can be combined seamlessly and remotely in the Cloud. Content creators can use both virtual reality (VR) and augmented reality (AR) technologies to create imaginative mixed reality (MR) experiences. Physical and virtual objects are made to exist and interact together in real-time, and the viewer is immersed into a shared 360° audio-video MR world, with new modes of personal interaction using touch, gesture, gaze and even brainwaves. Content creators can collaborate using website and cloud-based services like GitHub to develop, store and manage their multi-viewer MR productions.

Mixed reality content and immersive communications are already finding solutions and niche applications in design, training/education, healthcare therapies/treatments, e-commerce and fashion. Advances in data processing speeds to reduce image latency, plus developments in headset design are promising … and perhaps the next logical steps in MR’s progression up the ‘slope of enlightenment’ as a new technology is in the social media and entertainment domains … enhancing uploaded content and personal data for platforms like Facebook and WhatsApp, and providing the ultimate immersive experience for sports fans and cinema/theatre-goers.

This event is free to attend, but we have limited capacity at the venue. Early registration is essential.

Event Details

  • Event: Mixed Reality Content - Virtually a Done Deal?
  • Date: Thu 23 Jul
  • Time: 11:00 - 16:00
  • Location: Revensbourne University London, 6 Penrose Way, Greenwich Peninsula, SE10 0EW

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